While not as exciting as our usual snapshot, content is content! We have a brand new snapshot for Minecraft, and with it comes some fun changes.

Check out the notes for today’s snapshot below.

Changes in 21w18a

  • Infested Blocks are no longer instantly destroyed, and instead, have half the destroy time of their non-infested counterpart.
  • Screaming goats will use their ram attack more often than other goats will

Changes to the Caves & Cliffs Preview

Minecraft Snapshot 21w18a Ore Distribution 

  • Reduced copper spawning a bit, to compensate for large ore veins
  • Large ore veins are slightly more rare and slightly smaller on average. But the size varies a lot so you can still find huge ones.
  • Increased chance of finding raw ore blocks in ore veins
  • Cave carvers generate below y 0 in ocean biomes (they didn’t before, it was an accident)
  • Increased the minimum size of noodle caves and carvers, to make them easier to traverse and less likely to break up into fragments.
  • Noodle caves no longer generate above y 30, so the surface should be less riddled with holes.
  • Removed deepslate blobs above y 0
  • Extended the vertical range of the smaller blobs of iron ore, to make it possible to find iron in caves near the surface.
  • Slightly reduced the amount of normal-sized iron blobs, to compensate for large ore veins and the increased range of smaller blobs.

Bugs fixed in 21w18a

  • MC-3587 Last use of an anvil causes player to drop their item
  • MC-87935 When closing the inventory while holding an item with the cursor in Creative mode, the item disappears
  • MC-125033 Old cave and ravine generation gets cut off unnaturally on chunk borders near water
  • MC-162953 NativeImage bounds checks are incorrect
  • MC-197616 Certain custom biome settings cause game to spam “Received invalid biome id: -1” in the console, causing major lag or freeze
  • MC-204707 Adventure mode players can extinguish candles
  • MC-204969 No “Burning” sound for items burning in lava cauldron
  • MC-205797 Zoglins attack Marker armor stands and Invisible armor stands
  • MC-206560 Pufferfish react to Marker armor stands and Invisible armor stands
  • MC-208430 Minecraft crashes when loading resource pack due to “tessellating block model”
  • MC-208679 Axolotl inconsistently doesn’t show its mouth in-game
  • MC-211064 Loading in a TrueTypeFont with an out-of-bounds size crashes the game
  • MC-214159 Small Dripleaf sometimes shrink into smaller (1 block tall) Big Dripleaf when using bone meal
  • MC-214427 Spore Blossoms can be used to breathe underwater / cannot be waterlogged
  • MC-214793 Some strips of chunks generate completely dark
  • MC-214808 World occasionally fails to load correctly
  • MC-214860 Some chunks in a line are lit up constantly
  • MC-214898 Extreme world generation lag
  • MC-215867 Crash: java.lang.IllegalStateException: Chunk not there when requested
  • MC-215946 Game fatally crashed while exploring chunks (IllegalStateException: Accessing PalettedContainer from multiple threads)
  • MC-216148 Some chunks occasionally don’t save properly, resetting progress
  • MC-221647 Goat Babies Don’t Follow Parents
  • MC-221725 Legs of goats move differently
  • MC-221727 Goat eye height is outside of its hitbox while airborne
  • MC-221840 Goats can still do high jumps normally when on honey blocks
  • MC-222151 Goat head animation is weird when it rides a boat
  • MC-222157 Eye position of the goat is too high in some cases, causing suffocation
  • MC-222458 UVs on the goat’s ears aren’t mirrored as they should be
  • MC-223141 Piglins aren’t attracted to a Block of Raw Gold
  • MC-223145 Piglins aren’t angered when mining a Block of Raw Gold
  • MC-223150 Goats ram Marker armor stands & Invisible armor stands
  • MC-223178 Deepslate Tile Stairs come before Deepslate Brick Stairs in the creative inventory
  • MC-223203 Deepslate ore map colors are inconsistent with deepslate
  • MC-223239 Ramming sound that comes from a baby goat does not change pitch
  • MC-223422 When removing water from base of Small Dripleaf, the block stands without water untill a block update
  • MC-224401 Mob death does not show death particles
  • MC-224428 Raw ore blocks can generate as floating blocks in ore veins

Check out wattles’ coverage of the new changes below.

My Thoughts

This wasn’t the largest snapshot we’ve seen, but I do think it’s really cool that they’re adding some depth to the goats. It makes me want them to revisit some older mobs like pigs and cows and maybe give them a bit more personality.

Wrapping Up

How are you liking the new goat mob so far? Let us know in the comments!

For more on Minecraft, keep it here.

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