Mass Effect June 7 Update
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Mass Effect Legendary Edition June 7 update just dropped, adding some new bug fixes and small enhancements across all three titles.

June 7 Updates

Below are the patch notes directly from the Dev Team covering all three titles:

We’ve made the following fixes and improvements across all platforms in this update.

General

  • English spoken dialogue can now be selected separately from subtitle language
  • Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
  • Corrected pre-rendered cutscenes that were darker than intended after the previous update
  • Wireless headsets/devices no longer cause issues with the Xbox launcher
  • Improved PC performance across various hardware configurations, including on Virmire
  • Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
    • Removed the dependency on the AVX instruction set in the launcher
  • Other minor calibrations and fixes, including some instances of crashing

Mass Effect

  • Fixed an issue that prevented players from reaching the max level
  • Fixed an issue where tier VII Spectre – Master Gear was inaccessible
  • Various collision improvements
  • Fixed an issue that would prevent the ability to interact with objects
  • Lowered audio volume on Mass Relay load screens
  • Improved eye animations for male characters in some scenes

Mass Effect 2

  • Toned down the intensity of fog on Illium
  • Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
  • Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
    • Credit carryover maximum now matches carryover from the original release
    • Posthumous banking fees are a lot! It’s a great way to dodge taxes.

Mass Effect 3

  • Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
  • Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
Shep and team June 7 update

June 7 Update Game Enhancements

There isn’t much here in terms of base enhancement to all three titles, but there doesn’t have to be. The fact that Bioware is still supporting this title is a great sign, and it shows their renewed interest and dedication to the series.

I recently finished Mass Effect 2’s story, so I’m wrapping up the DLC before jumping into Mass Effect 3, but I’m already planning out my second playthrough of the series; so, having even the slightest bit of added polish and updating is great news to me, and gets me even more excited to jump into another run of this trilogy.

Wrapping Up

I’m in love with this series all over again, and seeing Bioware continue to support the launch is amazing to me. I can’t wait to get some more runs through all three of the games and grab as many achievements as I can along the way.

The dev team is really going out of their way to add post-launch polish, especially for the PC crowd, which I really commend them for.

What do you think about the June 7 update? Are you still playing Legendary Edition? Let us know in the comments below!

For more on Mass Effect, including our initial coverage of the announcement for Legendary Edition keep it here.

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An avid game industry enthusiast and writer, Keegan has played games for as long as he can remember. Combining those passions has created an experience that deepens his love for the industry while furthering his ability to deliver engaging, meaningful content straight to you.

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